3d modeling | old and new.

Posted in 3d modeling by Yousef Alshaikh on 22/10/2010

When I started creating stuff, can’t remember when exactly but I know I was creating levels for Wolfenstein 3D before I even had facial hair (I had facial hair at a VERY young age), I had two main interests, well actually three: They were literature, mapping for games, and 3d modeling. Also, programming, and reading, and doodling, and breaking stuff—counting was never a strong point for me though—anyways, I regress. 3d modeling (namely using 3ds max) was truly one of the most entertaining things I tinkered with. Somehow, I feel I should be experimenting more with 3d modeling again.

The following is some old stuff followed by some more recent stuff. Smile!



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